Discrete mathematicsGrade 5
Grade 5
36 weeks
77 pages

THE BEST WAY

COST IT. A METHOD HAS A PRICE IN STEPS, AND PRICES CAN BE COMPARED.

Two procedures can both give the right answer and still not be equally good. The year counts comparisons, races three sorting methods on the same cards, walks Dijkstra and Kruskal by hand, and finds the case where the greedy rule does the wrong thing.

Download the workbook Teacher guide
36
weekly assignments
two pages each
77
printable pages
proofed in grayscale
15
CA standards touched
named on the page each week
406
answers recomputed
from the problems, on every build

What the student ends the year holding

THE METHOD BOOK.

Every method the year meets, with what it costs, when it is the right choice, and the case where it is beaten.

It is built one page a week, in the student’s own words, and it is the reason the year holds together rather than reading as thirty-six unrelated puzzles.

Anatomy of a week
01
In class this week
The standard the class is already working on, so the sheet reinforces Tuesday’s lesson.
02
Number Warm-Up
Two minutes of ordinary grade-level fluency. The page starts on familiar ground.
03
Words to keep
The two or three terms this week needs, defined where the student meets them.
04
The main activity
Every map, grid, graph and diagram printed on the page, nothing to prepare.
05
More to try
The practice set, on page two.
06
Add to your Method Book
The week’s page of the artifact the student builds across the year.
07
Talk About It, then ★ Challenge Zone
One question out loud, a hint, then something genuinely harder.

Every week, in order

THE WHOLE YEAR.

Wk
Strand
Assignment
What the week is
01
Steps & Cost
What Is a Step?
Before you can say one method is better, you have to say what you are counting.
02
Steps & Cost
Two Sorts, Counted
Two methods, the same cards, the same finish, and very different bills.
03
Steps & Cost
Sorting by Splitting
Cut the pile in half, sort both halves, then zip them together.
04
Steps & Cost
Searching a Sorted List
Halving is so much better than looking that the numbers stop feeling real.
05
Number Structure
Doubling and Halving
The numbers behind last week. They get very big very fast.
06
Steps & Cost
The Greedy Rule
Take the biggest that fits, then do it again. Simple, fast, and usually right.
07
Steps & Cost
When Greedy Fails
Change three coins and the simple rule starts giving wrong answers.
08
Dots & Lines
Shortest Path With Costs
Not the fewest roads. The cheapest total, in dollars and cents.
09
Dots & Lines
The Cheapest Network
Two completely different methods. Same answer, every time.
10
Steps & Cost
Packing the Boxes
Same parcels, same boxes. Change the order they arrive in and you need a whole extra box.
11
Steps & Cost
Scheduling the Jobs
Six jobs, thirteen days of work, and it can all be done in ten.
12
Steps & Cost
Method Fair
One problem, four methods, one bill each.
13
Logic & Proof
Case Files
Everything from the first twelve weeks, priced.
14
Ways of Counting
Counting on a Grid
Streets on a coordinate grid, and only two directions allowed.
15
Ways of Counting
Paths That Avoid a Block
Count everything, then subtract the ones you did not want.
16
Ways of Counting
Two Circles, Then Three
Add the three clubs and you have counted some children twice and some three times.
17
Ways of Counting
Counting the Leftovers
Sometimes the fastest way to count what you want is to count what you do not.
18
Fractions
Sharing Fairly
Dividing by a fraction is a counting question in disguise.
19
Fractions
A Fraction of a Fraction
Cut a square one way, then the other. The overlap is the answer.
20
Number Structure
Powers and Place Value
Every column is ten times the one on its right, and that is a rule you can push around.
21
Number Structure
Base Five
A whole number system with only five digits. Not a code, a way of counting.
22
Number Structure
Carrying in Base Five
Column addition works in any base. Only the moment you carry changes.
23
Steps & Cost
How a Machine Adds
Two digits, one carry, and that is the entire arithmetic of a computer.
24
Steps & Cost
Logic Gates
Three tiny machines. Wire them together and you get last week’s adding.
25
Logic & Proof
Puzzle Fair
A little of everything from Weeks 14 to 24.
26
Dots & Lines
Flow Through a Network
Water, not routes. How much can you push from one end to the other?
27
Dots & Lines
The Bottleneck
The answer is never about the big pipes. It is about the narrow place.
28
Dots & Lines
Matching People to Jobs
Greedy gets stuck. Then you fix it without starting over.
29
Dots & Lines
Coloring, and How Good Is Greedy?
Six clubs, two slots are enough, and greedy uses three. The order is to blame.
30
Logic & Proof
A Lower Bound
Two halves make an answer: a method that works, and a proof nothing beats it.
31
Ways of Counting
Rules That Look Back
To count a strip of ten, count a strip of nine and a strip of eight.
32
Ways of Counting
A Rule From a Table
Two patterns started together. One is always double the other, and you can see why.
33
Logic & Proof
Two Rules, One Answer
A formula and a count that disagree cannot both be right, so check.
34
Steps & Cost
Sorting Really Big Lists
At eight cards it hardly matters. At a thousand it decides whether the job is possible.
35
Steps & Cost
Which Method Would You Pay For?
The last real week. A decision, with money on it.
36
Steps & Cost
The Method Book, Finished
Thirty-three pages of methods, each with its price. This week it becomes one book.

This is the book’s own table of contents, read out of the source rather than retyped here. The fourth column is the line printed under the title on the student’s page.

California standards touched

This is enrichment: it reinforces and extends these standards rather than delivering them. No standard here is taught to mastery by this program alone. The list is the set of codes actually named in the “In class this week” line across the 36 weeks, counted from the published book.

5.G.15.G.25.MD.15.MD.35.MD.55.NBT.15.NBT.25.NBT.55.NBT.65.NBT.75.NF.45.NF.65.NF.75.OA.15.OA.3
Everything, free

Every one of the 406 numeric answers in that guide is recomputed from the problem as the workbook states it, by a script that ships with the source and runs on every build.

The year before
GRADE 4: IT CANNOT BE DONE
Rule it out.
The year after
GRADE 6: FIND THE RULE
Generalize it.

No year in this line has been run start to finish in a classroom yet. If you would be the first teacher to do it, we would like to hear from you.